![]() (Bedrock Edition only) Whether this content is platform locked. The maximum amount of chain command blocks that can run in a single tick. The radius from the spawn used to pick a safe spawn location. (Bedrock Edition only) Whether TNT will explode, causing world damage. Whether a message should be displayed in chat when an entity dies. (Bedrock Edition only) Whether the client should show a UI element informing the player of their current coordinates. Whether a command will send output in chat to the executor and online operators. Set to 0 to disable functionality such as grass spread and leaf decay. How often Minecraft will tick world functionality. Whether a player will naturally regenerate health when hunger is full. Whether mobs can grief the world (destroy/place blocks). Whether players should keep their inventory on death. The maximum number of simultaneous commands that can be executed by a function file. If enabled, all players will be forced to remain in the worlds default game mode. (Bedrock Edition only) Whether entities will be damaged when ignited. Whether entities will take damage from falling from heights. Whether entities can take damage from running out of air (drowning). If disabled, the weather in the world will not change. Whether tiles (blocks) should drop their items when destroyed. Whether mobs should spawn naturally in the world. Whether mobs should drop their loot when killed. If disabled, phantoms will not spawn during the night. If enabled, players will instantly respawn without seeing the traditional respawn screen. If disabled, fire will not spread to nearby flammable materials. Whether fire should spread within this world. For example, if disabled, players will not be able to remove items from an item frame. Whether items can be removed from an entity. If disabled, the time of day will not change. Whether commands (commonly referred to as cheats) should be allowed in this world. Setting to false will cause command blocks to not execute. Whether command blocks are enabled in this world. Whether command blocks should output to chat for online operators. ![]() Game rules are settings that can be modified in-game by operators using the /gamerule command or in-game menu. If this value is set to 8, then every block moved in the Nether will equate to 8 blocks moved in the Overworld. (Bedrock Edition only) The scale of the Nether compared to the Overworld, which defaults to 8 in vanilla. (Bedrock Edition only) Whether this world should spawn mobs. (Bedrock Edition only) Has the bonus chest been spawned in the world? If set to false, the game will attempt to place a bonus chest on next load. (Bedrock Edition only) Whether a bonus chest is enabled for this world. (Bedrock Edition only) Whether experimental game features are enabled in this world. Z coordinate of the default spawn for players. Y coordinate of the default spawn for players. X coordinate of the default spawn for players. Seed provided to the generator to generate the world. Setting to void will automatically create the custom layer rules to generate empty chunks.įriendly name of this world (i.e "Steve and Alex Super Survival"). Generator used for generating new chunks in this world. Players will default to this game mode on first join. It's recommended that the following be completed before beginning this tutorial.ĭefault game mode of the world. Various settings available when using Chunker to convert worlds.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |